Updated Texture
The next thing I felt I needed to do was to test out my now fully textured character in our chosen environment. I imported the living room scene file and resized my model to show it's actually a child, and positioned him accordingly in the scene. I had to readjust the render settings as they weren't imported alongside the living room, but this was easily done.
My Giraffelope in the Chosen Environment
There's something not quite right about this scene. I think it has potential to look really nice but as it stands at the moment I think the character is too dark and isn't as vibrant as what I had imagined him/her to be.
Ambient Light Test
In an attempt to correct this, I experimented with different lighting. Here I have used an ambient light to illuminate the character, and as much as this is an improvement I was hoping for something more consistant. If the character gets closer to where the light is positioned then you can see the light reflecting off of the surface. The same result applies if the light is too intense. Also, this method will only light up the surfaces that are facing the character. The back of the character is not lit up and is therefore not as vibrant as I was hoping the character to be.
Same Light Test From Different Angle
I didn't know how to get around this problem. My first thought was to add another light that would light up the back of the character, but I figured this would get very complicated very quickly, as I would have to consider the positioning of all these lights when multiple characters are introduced and they become animated. So I asked Mat if there would be any way to light up my character without using lights, and he suggested to change the ambient colour of the material.
Testing Different Degrees of Ambient Colour
Final Draft Render
I very much prefer this to the lighting effect I was achieveing with the ambient light. It is also going to be much more consisent than having a light, especially when it comes to animating the characters. By altering the texture's ambient colour it is going to make my life (and Emma's) much simpler.
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